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A-Blast

In this small VR game, your goal is to sur­vive the waves of en­e­mies by shoot­ing and avoid­ing be­ing shot. Try climb­ing the (lo­cal) hall of fame!

Development

This game was de­vel­oped in A-Frame by Fer­nan­do Ser­ra­no at Mozil­la. The sound­track was pro­duced by José Manuel Pérez Pare­des (JosSs).

Source Code

You can view the source code on Github.

Developer

Mozilla

Supported input

tap, 6-dof